
Nicely, Double Fine added in a lot of responses for trying objects in the wrong places, and you can find a lot of amusement, for example, by using the talking silverware you find at every conceivable hotspot.
Broken age knot puzzle plus#
Double Fine didn’t try to add difficulty to the game by hiding things in dark corners, so solving the puzzles is just a matter of being thorough plus smart - or warped - enough to see how things relate to each other. The inventory objects are always easy to find. The majority of the puzzles in Broken Age are inventory-based, where you pick up objects and then have to figure out how and where to use them. It’s just there if you get stuck while playing one and want to try out the other for a while. For most of the game Shay and Vella aren’t in contact with each other, so switching between them isn’t required for any puzzles. Right clicking brings up your inventory panel, including a button to switch characters. Left clicking allows you to move your character and interact with the current scene’s hotspots, including people to talk to and objects to pick up or examine.

These two storylines don’t have anything in common at the start of the game, but they eventually intersect in Act II, where you have to help Shay and Vella reach their happy endings.īroken Age is played using a friendly point-and-click interface. Meanwhile, Vella is living in the peaceful town of Sugar Bunting - except it’s time for all of the towns in the region to make their sacrifices to Mog Chothra, and she’s trying her best to avoid becoming monster chow. His home is literally a mothership, just not in the way you usually think of one. Shay is living on a spaceship that meets his every need - washing him, dressing him, feeding him, and thinking up juvenile rescue missions for him to complete (such as rescuing sock puppets from a runaway train).

In Broken Age, you control two teenage characters.

Previously I reviewed Act I of the title. After a seemingly endless wait - which ended up being a little over a year - Tim Schafer and Double Fine Productions finally completed Broken Age, their crowdfunded point-and-click adventure game.
